Kell Tribes

The Kell Tribes are the primary ruling system in Lothor. Made mainly of Kells, the tribes are ruled by religious and magical leaders known as high priests, who gather every so often to coordinate and speak of the affairs of the Kells.

While there is much conflict among them, it is agreed that the Kell tribes all serve under the same pantheon for the same people, and times of peace are ordered when the high priests are issued to speak.

Founding
Following the fall of the Dagda in 400 ADA, and the Kells' escape from slavery under the Tarragon, the region of Lothor was in shambles. With the city of Daediir in shambles and no unified empire to return to, the Kells went back to their old ways of tribal living.

It was only in 584 ADA that the high priests of each tribe started speaking among themselves about unification. However, despite their best efforts, they simply could not convince the rest of the Kells to join hands as one. To solve this problem, the high priests decided that each tribe would remain independent, but would swear an oath to join forces in times of dire need, such as foreign invasion.

Members
The following is a list of the prominent groups that belong to the Kell tribes.
 * Derrion Tribe: Worshipers of Aine.
 * Floch Tribe: Worshipers of Aghaus.
 * O'lars Tribe: Worshipers of Ankou.
 * Broudic Tribe: Worshipers of Brenos.
 * Cairou Tribe: Worshipers of Caer Cerridwen.
 * Dregard Tribe: Worshipers of Lugh.
 * Marris Tribe: Worshipers of Nemetona.
 * Berhad Tribe: Worshipers of Robor.
 * Verne Tribe: Worshipers of Senune.
 * Fortair Tribe: Worshipers of Caillean Buehr.
 * K'krior Tribe: Worshipers of Credne.
 * Haggis Tribe: Worshipers of Divona.
 * Martin Tribe: Worshipers of Ethese.
 * Rolland Tribe: Worshipers of Gingrid.
 * Guernion Tribe: Worshipers of Gwydion.
 * Konan Tribe: Worshipers of Lugus.
 * Dullahan Tribe: Extinct Worshipers of Lugus
 * Canese Tribe: Worshipers of Rema.
 * Merser Tribe: Worshipers of Sadi Saedwen.